8tp.dev · @8tp

// 8tp / home

8tp.dev

games, self-hosted tools, and native apps

what i build

browser games

self-hosted tools

terminal + macOS apps

// profile @8tp
Hunter M. @8tp

Hunter M.

he/him · USA

39 repos 9 followers 2.2K contribs 20 stars
GitHub github.com/8tp ->
// tech stack 13 tools
· TypeScript · Rust · Go · Swift · React · Astro · Ratatui · SwiftUI · Node.js · PostgreSQL · Docker · Cloudflare · macOS
// now 2026

I mostly ship two things right now: Instagib Arena, a browser FPS with real server-authoritative netcode, and Palhelm, a self-hosted admin panel for Palworld servers with a companion Discord bot. Around those sit a handful of smaller browser games, two Rust TUIs, and a few native macOS menu bar tools.

// contributions github.com/8tp

last 365 days

cells shaded by contribution count

2.2Kcontribs 39repos 9followers 20stars 5forks
MayJunJulAugSepOctNovDecJanFebMarApr
Mon Wed Fri

snapshot: Jul 28, 2026

01 ~/about $ -----------------------------------------------------------
// about est. 2024

Hey, I'm Hunter. I build small, fast software solo: browser games, self-hosted server tools, Rust TUIs, and native macOS utilities.

Most of what's here started as something I wanted to exist. A tighter aim trainer, a 10 KB game I could play on a phone, a contribution heatmap that lives in the terminal, an admin panel for the game server I run. Weekend prototype, a week of daily driving, then a tighter rewrite if it earns a slot.

The browser games run on plain canvas and websockets. Palhelm is one Docker image and one process, no external database. The TUIs are Rust and Ratatui. The macOS apps are SwiftUI and AppKit, no Electron. Everything ships, then keeps getting smaller.

$ currently shipping: instagib, palhelm, coup, hudaim

02 ~/projects $ -----------------------------------------------------------
spotlight 01
Instagib Arena preview live

// spotlight

Instagib Arena

Quake-style instagib FPS in the browser. One-shot railgun, strafe-jump movement, and server-authoritative 64 Hz binary netcode with lag compensation. Ranked duels, weekly replay challenges, and offline bots. Free, no download.

TypeScript Three.jsReact 19Node/wsSQLite
stars
1
forks
0
updated
Jun 11, 26
spotlight 02
Palhelm preview 2026

// spotlight

Palhelm

Self-hosted web admin panel for Palworld servers. One Docker image: a live dashboard, players and Pal data read straight from the save file, a world map, an RCON console, and safe scheduled backups with dry-run restores.

Go SvelteDockerRCON
stars
2
forks
0
updated
Jul 17, 26
// featured all repos ->
03
Palhelm Bot preview

Palhelm Bot

2026

Discord companion for Palhelm. Posts live server events and answers 30+ slash commands for players, guilds, Pal ownership, breeding, and records, with rendered world-map and Pal images.

04
Coup preview

Coup

LIVE

Real-time multiplayer bluffing card game. Bots, room codes, and mobile-friendly play. No install, no accounts.

05
HudAim preview

HudAim

LIVE

Browser aim trainer with 6 game modes, a 60 FPS replay system, LAN leaderboards, and HMAC-SHA256 anti-cheat.

06
AntMaze preview

AntMaze

LIVE

Perpetual-motion maze game where the ant never stops moving. Procedural 7x7 to 21x21 mazes, an LBP-inspired Web Audio soundtrack, and a tiny 10 KB gzipped payload.

07
TypeDuel preview

TypeDuel

LIVE

Real-time multiplayer typing combat. Type fast, deal damage, trigger abilities, and win the duel in the browser.