Hey, I'm Hunter. I build small, fast software solo: browser games, self-hosted server tools, Rust TUIs, and native macOS utilities.
Most of what's here started as something I wanted to exist. A tighter aim trainer, a 10 KB game I could play on a phone, a contribution heatmap that lives in the terminal, an admin panel for the game server I run. Weekend prototype, a week of daily driving, then a tighter rewrite if it earns a slot.
The browser games run on plain canvas and websockets. Palhelm is one Docker image and one process, no external database. The TUIs are Rust and Ratatui. The macOS apps are SwiftUI and AppKit, no Electron. Everything ships, then keeps getting smaller.










